Sejarah Pembelajaran Edutainment

  • Tatag Satria Praja Universitas Muhammadiyah Lamongan
Keywords: History, learning, edutainment

Abstract

The purpose of human life is happiness which is synonymous with pleasure. During this time, learning in class has been a scary thing. Many teachers force students to study a pile of learning material, giving rise to fear for students and even stress. Edutainment is learning to design by combining the content of education and entertainment in harmony, so that learning activities take place fun. Edutainment was formally introduced in the 1980s. Edutainment-based learning theory, among others: cooperative learning theory, triune brain, multiple intelligences, and Quantum learning. Learning concepts that support edutainment includes: The concept of a "risk-free" learning environment, AMBAK, learning styles, and active learning. Edutainment transformation in learning, among others: humanizing the classroom, active learning, the accelerated learning, quantum learning, and quantum teaching.

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Published
2017-12-17
How to Cite
PrajaTatag Satria. “Sejarah Pembelajaran Edutainment”. JOIES: Journal of Islamic Education Studies 2, no. 2 (December 17, 2017): 187-203. Accessed October 27, 2020. http://jurnalpps.uinsby.ac.id/index.php/joies/article/view/38.
Section
Articles